Ultima IX Redemption by Titans of Ether
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Redemption
Future Projects
The New King
Enilno FAQ
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Features of
Ultima IX: Redemption
(will be updated from time to time - new features marked italic):
- immersive original story
(NO Ascension remake)
- NPCs have
their schedules (go home at night or in a tavern,
go fishing, etc�)
- NPCs are no dull nobodies but have their own story with their
individual needs
- master intelligent quests where you have to use all your skills
(not only
fighting)
- possibility to kill big monsters with brain instead of a weapon
(traps,
poison,�)
- Quests that are implemented seamless in the story so you might
not even notice
that you are doing a quest
- several ways to solve a problem
- you don�t have to master the dangers alone: the party is back!
(up to 3)
- Party members react according to what you do
- travel around in Britannia with your moonstone
- forge your own weapons and armor
- Buy ships and sail freely in the world or build yourself a small
boat if you
have the skill to do it.
- buy a house in a place you like
- build furniture for your home or just to sell it
- you have to eat, drink and sleep
- you can build your own tent with a fireplace wherever you
want - there
you can also cook animals you hunted
- ride and breed horses
- ride a dragon
- you can cook many different meals
- 4 different magic systems
- new skill system (not the Morrowind one)
- the magic carpet is back (if you can find it)
- pray at shrines
Features
that you want to have in the game are missing here in this list? Or do
you have questions concerning planned features?
Then don�t hesitate and go to our
Forum to
post what you want to have in the game! Only this way there is a chance
that we might include it.
Corv - Leader of Titans of Ether
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Ultima Links
The Ultima Codex
Ultima: Aiera
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Reconstruction
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Mysterious Sosaria
Notable Ultima
Doug's Ultima
Other Ultima Projects
Ultima V: Lazarus
Exult (Ultima VII)
Ultima VIII: Pentagram
Serpent Isle Remake
Forgotten World
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