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Message:
| composed: 29-07-2021 19:49 |
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Y'all:
Hello. How are you? I'm busy but well.
It's been awhile, so a small update seems in order. As usual, this is not a complete list, just highlights:
*Spyder has been working for weeks on the Scintillus Academy. It is sweet. The new textures alone are quite good looking. There are features you will not believe until you see them.
*Worldbuilding continues to go well. The Serpent Spine Mountains are being worked on, as well as outlying areas of the globe (or the square smack in the middle of star-specked nothingess if you take U6 literally). Skara Brae has been re-done, for example. This is one of my cities, so at first I felt odd about it. But the new look is quite nice, with rich green glows all around at night.
*I've been working on the main plot: equal parts dialogue and multiple quest completion options. There's something like 14 more chapters or so that need to be written. I confess that certain parts have gotten larger and more elaborate than I expect. There's one new area in particular where you'll see this.
I need to get dressed for a semi-formal outing involving my girlfriend's boss' boss. Seeing the Merchant of Venice. Whenever I get free time nowadays, though, I keep plugging away at writing.
Best Wishes,
Direhaggis
Direhaggis
Lead Writer/Editor
2D Art
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User Profil |
Message:
| composed: 29-07-2021 22:20 |
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Nicodemus
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Favourite Ultima: Ultima 7 Black Gate |
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Thanks for the update DH....the fans appreciate it!
-==(UDIC)==-Randy Dragon
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User Profil |
Message:
| composed: 30-07-2021 12:12 |
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Fred-A.
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Location: The real Brittania |
| Favourite Ultima: Ultima 2 Revenge of the Enchantress |
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Yes - Thanks for the info DH - glad to know that progress on this mega project continues well.
Fred
Try XYZZY - it might work!
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User Profil |
Message:
| composed: 30-07-2021 19:42 |
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Xelasarg

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Location: Cologne, Germany |
| Favourite Ultima: Ultima 6 The False Prophet |
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Glad to see this project is still on its way.
I'm looking forward to some new 'Insider Section' screen shots
The denizens of this mystic place assault you without warning.
You see 99 Berserkers, 99 Berserkers, 99 Berserkers, and 99 Berserkers.
Will your stalwart band choose to (F)ight or (R)un?
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User Profil |
Message:
| composed: 31-07-2021 00:57 |
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Thanks! I was just thinking "not a lot happening at the UIX:R forums lately" when I opened the forums and found your post. Great!
Ultima 9 - Forgotten World
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User Profil |
Message:
| composed: 31-07-2021 08:25 |
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-Direhaggis-
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| Favourite Ultima: Ultima 7 Black Gate |
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Thread Starter 
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@ Xel: we release a fraction of the content we have. I myself can't really share anything beyond general descriptions of places and people/organizations. I'm not sure when the next round of screenshots will be released.
@ Trosan: Yeah it'd seemed quiet to me too. I figure I reply to most stuff that comes up as is, so I only make a nuisance of myself when it seems like a good idea.
@ Fred: Mega project it is. If I knew how much I'd end up writing, I would've stuck to short stories
Really, though, it just become more and more fun over time.
Direhaggis
Lead Writer/Editor
2D Art
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User Profil |
Message:
| composed: 06-08-2021 18:40 |
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Let´s hope a HL2-style leak never happens here lol
I´m getting home sick...
- The Traveller -
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User Profil |
Message:
| composed: 24-08-2021 21:03 |
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-Direhaggis-
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| Favourite Ultima: Ultima 7 Black Gate |
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Thread Starter 
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Believe it or not, I've been spending a few hours a day working on the main plot. I try to sneak it in at obscure hours. I lose a little sleep, but I've recently been very passionate about getting to the final 1/3rd.
However some chapters have taken longer than I expected. Why?
During various dialogues, I've added trees and branches that allow for several solutions to a problem. Some of these choices highlight a certain kind of personality or style of dealing with people. For example, if the Avatar is consistently a smart-ass to this or that NPC, he will develop that reputation. Same for good acts. Same for evil acts. Same for those off-the-wall 'THAT'S a dialogue option?' selections reminiscent of Fallout.
And depending on the reputation of the Avatar, some quests will become open, closed, or change in nature. Certain very-specific endings will also change in nature. You can imagine, for example, what might happen if the Avatar is consistently the epitome of anti-virtue.
It's not an easy process, but in a way some quests or interactions are just as important for the Avatar's development as to progress in the main plot. I could be farther into the main plot, but this project is partly about pushing the RPG envelope.
But I promise: I'm trying not to bog down people in dialogue, unless they choose to be. You could solve a quest in 4 dialogue selections but there could be, say, 25 unique selections in various dialogue trees.
Direhaggis
Lead Writer/Editor
2D Art
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User Profil |
Message:
| composed: 24-08-2021 22:27 |
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Kultan
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| Favourite Ultima: Ultima 7 Black Gate |
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quote: |
Originally posted by -Direhaggis-
But I promise: I'm trying not to bog down people in dialogue, unless they choose to be. You could solve a quest in 4 dialogue selections but there could be, say, 25 unique selections in various dialogue trees. |
Oh great, and I'm one of those OCD players who likes to exhaust every dialogue branch so I don't miss anything.
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User Profil |
Message:
| composed: 24-08-2021 22:37 |
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-Direhaggis-
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| Favourite Ultima: Ultima 7 Black Gate |
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Thread Starter 
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...I predict you are going to hate my ass by the time you get to the end of the U9R main plot, in that case. Although who knows.
Direhaggis
Lead Writer/Editor
2D Art
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