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Message: | composed: 07-11-2021 17:00 Go to the top of this page Zum Ende der Seite springen
Kultan

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quote:
Originally posted by Bedwyr
AI is better handled, but I think Radient will only start to shine beginning with Fallout 3. We shall see.


Any articles you know of discussing the evolution of Radiant and AI improvements that will be seen in Fallout 3? I'm interested in the subject.
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Message: | composed: 07-11-2021 17:15 Go to the top of this page Zum Ende der Seite springen
-Direhaggis- -Direhaggis- is a male

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Thread Starter Thread Started by -Direhaggis-

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Fantastic stuff. I can only dream of one day having enough cash to buy a new rig and catch up on the last few years of gaming.


Direhaggis
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Message: | composed: 08-11-2021 08:16 Go to the top of this page Zum Ende der Seite springen
Bedwyr

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quote:
Originally posted by Kultan
quote:
Originally posted by Bedwyr
AI is better handled, but I think Radient will only start to shine beginning with Fallout 3. We shall see.


Any articles you know of discussing the evolution of Radiant and AI improvements that will be seen in Fallout 3? I'm interested in the subject.


Here's one.

http://www.shacknews.com/featuredarticle.x?id=411&page=3
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Message: | composed: 08-11-2021 18:10 Go to the top of this page Zum Ende der Seite springen
Kultan

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Cool, thanks.
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Message: | composed: 08-11-2021 21:34 Go to the top of this page Zum Ende der Seite springen
-Direhaggis- -Direhaggis- is a male

Titan of Ether
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Thread Starter Thread Started by -Direhaggis-

-Direhaggis- is online

It's cool to read that Bethesda is focusing their efforts on depth instead of breadth in Fallout 3. (Not being able to target mutant iguanas or robots in the crotch makes Direhaggis unhappy, however.)

I also like how they're taking the approach where how you complete a quest or generally conduct yourself has an effect on subsequent quests or areas that become available. Mainstream RPG's do need to take it to that next level.


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Message: | composed: 20-11-2021 17:58 Go to the top of this page Zum Ende der Seite springen
Kultan

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Here is further evidence why I think Bethesda is on the right track as far as what they focus on when developing a game instead of eye candy, eye candy, eye candy. This is from an interview with one of the Fallout 3 devs. The interview can be found here.


quote:

Finally, in what areas would you like to see the single-player RPG develop?

Hines: Ultimately I think that folks are going to continue to focus on different areas and just expanding what's been possible. If you take a look at what we've done with the Elder Scrolls series, that's moved from being very generic to where we have these big worlds but all the characters were essentially the same, to Morrowind where they were all different but then nobody moved, to Oblivion where folks are now moving around in the world and they're interacting not only with you but with each other and trying to make the world more believable.

I think we're just going to continue to explore different directions in this sandbox thing that we can do, whether it be through AI, through dialogue, or just the things that we allow the player to do in this world.

I think there's lots of directions that the genre can go that is hasn't before, but I also think there's just lots of things we can get much better at - story telling and all that stuff. I think you'll see us get better at the things we're already doing and then maybe continue to branch out and try other stuff.
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