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So, what weird Ultima loose-end do you want tied? |
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Message:
| composed: 21-09-2021 21:53 |
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I never quite got the time difference thing about Pagan... anyway, I´d like to know if the magic carpet ever got fixed, and if can now land on top of things without messing up everything... if there IS a flying carpet anymore (a la Memphis Belle dropping cannonballs on top of the Atarkans)
I´m getting home sick...
- The Traveller -
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Message:
| composed: 22-09-2021 02:39 |
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Thepal

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Location: Gold Coast, Australia |
| Favourite Ultima: Ultima 7 Serpent Isle |
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quote: |
Original von Mondain
After what i can remember, the warez hut is not on serpent isle :shock:
But i don't have that good a memory anyway
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Well, I have no idea what the "warez hut" was referring to. I thought about it, and decided to assume it was the one near Fawn with the computer inside.
-==Thepal==-
"We have nothing to do with the mass of men, we two. We walk across the many worlds; by our actions, entire nations crash down or are saved from death." - Mors Gotha
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Message:
| composed: 27-09-2021 09:27 |
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I think the Bobbits, Fuzzies, Elves and Dwarves were packed up and sent off to the land of Dodgy IP Fascimiles, where they were probably put through an industrial shredder.
I was never able to get Serpents Isle to run, and Pagan was so awful I didn't venture much past the first city. Any questions I'd have would be based around characters from Ultima 5 (still the best) and Ultima Underworld 2.
In your timeline (reading it nearly broke my brain! my brain! my brain!) there's some reference to characters from Underworld 2 and it would be cool to see them again.
I guess my main concerns with U9 would be whether we'll see Blackthorn return as a good man fallen, or the sneering stock-villian of Ascension. Also, something which always fascinated me about U5 was the sideline where you could get the Black Badge. There's something pretty cool about having a Black Badge.
You know, the main question I have is how can Serpents Isle be made to run? Considering I could never make it work on the computers it was built for, is it even possible to get it running properly on a Windows XP computer?
I deserve money, I reckon.
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Message:
| composed: 27-09-2021 09:29 |
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Michikawa
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Location: Helsinki, Finland |
| Favourite Ultima: Ultima 5 Warriors of Destiny |
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You sure can - with an open source program called Exult: http://exult.sourceforge.net/
Orchestral and ambient music:
Celestial Aeon Project
Project Divinity
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Message:
| composed: 28-09-2021 00:26 |
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What happened with the Hoe of Destruction? Will we see that come back?
What about the Royal Mint too? Has it come back in Redemption or is it still a lighthouse? :p
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Message:
| composed: 28-09-2021 09:33 |
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Is that some kind of enraged Paris Hilton?
I deserve money, I reckon.
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Message:
| composed: 04-10-2021 21:19 |
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Keldryn
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I don't remember ever hearing about an Ultima VIII Part 2... There was The Lost Vale, the add-in for Ultima VIII where the Avatar supposedly encountered the banished Zealan people. But that, of course, was never released.
The original Ultima IX, as planned when the plans for the entire VII-VIII-IX trilogy were being written up, was to have taken place on the Guardian's home world -- whatever that might have been. The Avatar, having become the Titan of Ether, would now be ready to take on the Guardian on his own terms. It is the Guardian's home world that we see the Avatar (as the Titan of Ether) arrive in during the endgame sequence of Ultima VIII. The "Pentalogy" hint book for U8 even states thus. The endgame cinema of Ultima VIII was "retconned" into the Avatar arriving in the conquered Britannia when the fan response to Ultima VIII was decidedly negative.
So the original plan for Ultima IX is perhaps what you are thinking of as Ultima VIII Part 2. Ultima IX, as conceived of around 1991-1994, was likely another single-character game, with some action elements and puzzles. The "improved jumping" introduced in Ultima VIII's 2.12 patch was stated to be a development that came about during early stages of U9's development, which at the time was likely built using the same engine as Crusader, which was essentially the same engine as U8 running at 640x480. Around this time, RG had talked about the Guardian perhaps belonging to a race of powerful extra-dimensional beings, and was likely a young member of the race. The goal of Pagan was not only just to leave and return to Britannia, but also to attain the powers necessary to confront the Guardian directly. The way that the official Ultima IX blatantly ignored this has remained one of my biggest gripes with the game.
The original plan for the third Ultima trilogy was for three games, each set in a different world. Ultima VII would have the black box, Ultima VIII the red/orange flames on the box, and Ultima IX the sky-blue box. The ending of Ultima VII was changed relatively late in the production of the game. Originally, Ultima VII: The Black Gate was to end with the Guardian bringing the Avatar to Pagan, presumably just as the gate is being destroyed. Serpent Isle was not part of the original concept, and seems to have come about as one last attempt at the "Worlds of Ultima" concept, re-using the existing technology to create a second game.
quote: |
Original von Shrine of Humility
I remember hearing that originally there was supposed to be an "Ultima VII part II" where you played as the Titan of Ether and they had you using your powers to challenge the Guardian on Pagan. That would've been the best way to do it if you ask me, but unfortunately they never came out with U8pt2 so I guess you have to put that stuff in Ultima IX. |
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